Penumbra Carter
I built, within the virtual reality world of Second Life, a blockbuster bomb that was used during WWII and some beach balls. War, now, is man against machine. I used beach balls to represent man and bombs as machines and filmed their physical interaction, which you can simulate in virtual reality. The music is called Deep Blue because it is a score I digitally wrote using a code I made up from the chess game "Deep Blue versus Kasparov, 1996, Game One" where the computer Deep Blue wins. The machine wins, why I named the film Deep Blue too.
United Kingdom
Emilia Izquierdo
A video that explores todays blurry divide between nature and technology, creation and destruction. Using cosmic and terrestrial events it explores how technology affects the way we see and understand the world interchanging between the tactile touch and the digital touch.
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M. Parker Stuart
We have all known love, hopeful and terrifying. We have all been suspended over the rocks, caught in a state of falling. An Act of Pure and Unrelenting Beauty uses made from scratch digital techniques to speak directly to the body, holding us on the edge of this overwhelmingly...