Video Gaming is one of the most successful and influential forms of entertainment of the last 30 years, representing both an escape from reality, as well as a hands-on building block for the imagination. This program reflects the important and ongoing influence that gaming culture is having on digital animation amongst some of today’s most pioneering artists from across the globe.
Cassie McQuater
Useless gun in paradise
~
walk thru for music video game by Cassie McQuater
sounds by Jono Mi Lo
~
"Standing by my bed in gold sandals
Dawn that very moment awoke me"
United States
Anita Fontaine
"In medieval romances the image of the heroic knight, with his super-human abilities on a quest to slay monsters and dragons was almost real, and reinforced by the jousting spectacle. Knightshift references themes of high romance and chivalry found in old and new media such as m...
Victor Morales
Improvised animation Jam, weaving the viewer through a surreal, pulsating, semi-futuristic landscape, with strange creatures lurking in hidden corners.
United States
David Blandy
A pair of figures walk and converse through a series of animated landscapes. The 16-bit representations are of Blandy and his father, John, discussing their respective art practises, wandering past snow covered temples, rainforest and ruined cities, images at once recognisable as ...
Lawrence Lek
Two travelers search for meaning while traveling on a utopian railway that connects independent galleries across London. The video is created from a virtual world commissioned for Art Licks Weekend 2014.
Sky Line is the most recent chapter of Bonus Levels, an ongoing project in...
Anita Fontaine
A game mod that turns a first person shooter kawaii. Your character wants to join a super-modern religious cult who believes the worship of cute material objects will lead to happiness and enlightenment. In order to prove worthiness you must collect enough cute toys to constitut...
Tizzy Canucci
"Chaucer’s world of The Canterbury Tales meets today’s digital world. Some characters are almost the same, others quite different.
But do people really change that much?
Includes spoken Middle English, and archive material."
United Kingdom
Jelena Viskovic
Peering into no man’s land, a desolate landscape, through gaming engines.
Larry Achimapong & David Blandy
Finding Fanon 2, made by Larry Achiampong and David Blandy, uses the Grand Theft Auto 5 in-game video editor.
Finding Fanon 2 was commissioned by Brighton Digital Festival 2015, supported by Arts Council England.
The Finding Fanon series is inspired by the...
Lyn Thompson
Tena Clark & Tim Heintz have given us the incredibly powerful song, "Break the Chain," which we hear in this video. As women from around the world in Second Life, we wanted to do our part too. Gorgeous settings, amazing women-behind-the avatars, and a bit of fantasy make our vid...
Geoff Whitney
"THE LIFE AND DEATH OF PIZZA MOUNTAIN.. Pizza Mountain has a long history dating back to the mid 2040's. The people of New York loved their pizza, but wouldn't eat anything that wasn't fresh.. so day old pizza began to mound up all over the city. Not only rats but pigeons began l...
Tizzy Canucci
A film poem combining words, images and music. Set in an abandoned space, overlain with sounds from the past and music of the present. The words reflect how thought, place and time can run parallel or intertwine and give meaning to one another. A machinima filmed at The Far Away ...