Glasz DeCuir
Jelena Viskovic
Peering into no man’s land, a desolate landscape, through gaming engines.
Penumbra Carter
I built, within the virtual reality world of Second Life, a blockbuster bomb that was used during WWII and some beach balls. War, now, is man against machine. I used beach balls to represent man and bombs as machines and filmed their physical interaction, which you can simulate...