Nostalgic, retro, obsolete or limited are rhetoric qualities earn by constant repetition. This is the terrible fate of ‘Fingers Of Doom’, a Type In animation made on Commodore 64 and built character by character rather than frame by frame. Text is used unadorned and rought-cast, like concrete. ‘Fingers of Doom’ is a brutalist storytelling about technology. A raw Imaginary in favor of a new understanding. A place for revealing instead of burying. Technology as knowledge of a skilful or artful use and not as zombies hiding in garages waiting to be reanimated or parasite.