Denver Digerati has partnered with Unity Technologies to create workshops throughout our annual 2020 Supernova Digital Animation Festival.
Unity, the world’s most widely used real-time engine, is used to create half of the world’s games. Unity’s flexible real-time tools offer incredible possibilities for digital motion-artists, filmmakers, and creators across industries and applications in 2D, 3D, VR, and AR.
This panel discussion is an open-ended look at Supernova Artists utilizing Unity. Moderated by Ryan Wurst and featuring artists Zak Loyd, Melanie Clemmons, Theo Triantafyllidis, and Cat Bluemke, along with Ben Radcliffe from Unity. Presented on Saturday September 12th, 2020.